I'm an experienced software engineer with a background in security, computer graphics and games. Currently, I'm at OTOY developing and maintaining cross-platform obfuscation and security tools for OctaneRender.
I am uniquely skilled to tackle challenges related to software protection and anti-cheat. I particularly enjoy low-level programming, where performance or security are a focus.
Previously, I have utilised my reverse engineering and Windows internals knowledge to address complex bugs and issues involving 3rd-party security software integrations.
I have also developed a domain-specific language to manage automations and workflows comprised of multiple unique tools.
Highlighted Skills
Fields
- Software Protection
- Systems Programming
- Domain-Specific Languages
- Windows Internals
- Computer Graphics
- Optimization
- Cryptography
Languages
- Modern C++
- Rust
- Python
- C#
- Go
- LLVM IR
Tech & Tools
- LLVM
- Ghidra
- OpenGL
- Unity Engine
- Meson Build
- PKI