Projects

Twilight Twilight Twilight Twilight

Twilight

2D ray marched lighting experiments. Light bending and wavelength dependent refraction.

Cloth Simulation Cloth Simulation Cloth Simulation

Cloth Simulation

Real-time GPU cloth physics simulation with CUDA supporting collisions.

Eiro Eiro Eiro

Eiro

Bullet Hell / RPG Game with dynamic bullet interactions.

Path Tracer Path Tracer

Path Tracer

Path tracing experiments with physically based rendering.

Settlers of Xolotyl Settlers of Xolotyl

Settlers of Xolotyl

Turn based tower defence strategy game with procedural terrain generation.

Circular Ball Battle

Circular Ball Battle

Arcade game around a circle playing field with multiple balls and ball 'gravity'.

Spatial Data Structures

Spatial Data Structures

Optimization using spatial data structures.